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Rules
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AOR
Rules FAQ and Errata
Frequently
Asked Questions
The Effect Die
What,
exactly, is the Effect Die for?
Luck
Does a point
of Luck make your failed Target Roll even to the TN or give you
a +1 DoS?
What,
exactly, is the Effect Die for?
We've found that the Effect Die can
be a bit confusing, especially to veteran roleplayers who are accustomed
to more traditional multi-phase combat resolutions.
Its primary, and most common, purpose
is to determine the base damage from a successful attack. When you
look at a weapon's damage rating you use the Effect Die as the base
dice value (the capital D) in the equation. It is treated as either
a 2, 3, or 6-sided die and is combined with any modifiers to determine
the total damage.
Thus, if you rolled a 4 on the Effect
Die when you scored a 1 Degree of Success hit with a D6,1 weapon,
you would do a total of 5 points of damage (4 for the "D6" portion
+ 1 for the DoS).
The secondary, and more esoteric,
use for the Effect Die is as a general guide for how fruitful a
given action ends up being. It indicates that random element of
chance that is totally beyond the character's control. Often thought
of as "the will of the gods," "blind luck," or "fortune's blessing,"
the Effect Die shows that ever-important bit of serendipity that's
present in almost everything we do--which, when combined with the
character's Degree of Success, gives an incredibly detailed picture
of an action.
It tells us (with a high DoS but low
Effect Die roll) that, though the gunshot was perfectly on target,
the bullet happened to miss any vital organs and so did only superficial
damage. Or, conversely (with a low DoS but high Effect Die roll),
that the shot only grazed the target's arm but managed to nick an
artery and cause excessive bleeding. It could also help determine
the how much total knowledge an interrogated NPC has to offer, or
whether or not stray bullets hit surrounding bystanders, or if a
cache of buried food the players find ends up being edible, or if
a map snatched out of a fire is still legible.
Of course, the Effect Roll is never
meant to supercede the skill a character puts into any action (a
low Effect Die Roll should never trump a good Degree of Success),
but it can determine what the character ends up geting out of their
effort. After all, as the old saying goes, "It is better to be good
than lucky, but fortune most favors the man who is both."
Does a
point of Luck make your failed Target Roll even to the TN or give
you a +1 DoS?
Each
point of Luck you spend gives you a net +1 Degree of Success result.
That means that if you were going to fail the action otherwise,
but decide to spend 1 point of Luck, you automatically jump to +1
DoS. This, of course, also stacks with each additional point of
Luck you spend, as well as any normal Degrees of Success from a
good Target Roll.
Errata
As of yet there have been no rules
erratas issued.
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D20
Rules FAQ and Errata
Frequently
Asked Questions
As of
yet there have been no frequently asked questions.
Have a question you need answered?
Ask the Rules Monkey.
Errata
As of yet there
have been no rules erratas issued.
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